PANENKA

ELEVEN STEPS · PENALTY DUEL

A PENALTY ISN’T LUCK. IT’S A READING DUEL.

The keeper leans one way. The shooter faces one way. Read the tell right and you know the corner — miss it and you’re choosing blind. Five rounds, two roles, sudden death if it’s level.

NO ACCOUNT · JUST A RECOVERY CODE NO ADS, NO TRACKING TR & EN

01

READ THE TELL

The keeper leans one way before the shot, the shooter faces one way. Read it right and the advantage is yours.

02

SPOT THE BLUFF

The tell sometimes lies — a FEINT. Deciding whether it’s real or a decoy is on you.

03

PICK THE WRONG-FOOTED CORNER

Miss the window and you commit blind — a one-in-three shot. Read it in time and luck never enters the picture.

HOW IT WORKS

FIVE ROUNDS, TWO ROLES

Each round you shoot first, then try to save your opponent’s shot. Two different mindsets, one duel.

SHOOTER

YOU SHOOT

Watch which way the keeper leans. Read it right and go the opposite corner; miss it and trust your gut on one of three.

KEEPER

THEN YOU SAVE

Roles flip: now you read the shooter’s stance and guess the corner before the shot. Same duel, other side.

LEVEL AFTER 5 ROUNDS · SUDDEN DEATH

THE HEART OF THE GAME

THE TELL SYSTEM

PANENKA isn’t a dice roll. Just before the shot, the keeper leans one way — that lean can be a real tell, or a FEINT thrown to send you the wrong way. Telling the two apart is on you.

THE REAL TELL

The keeper leans right and actually dives right. Pick the opposite corner — left — and it’s a goal.

READ IT → GOOOAL

THE FEINT

The keeper leans right but dives left. Trust the lean and go left, and the keeper’s already there.

YOU BOUGHT IT → SAVED

READING WINDOW THE WINDOW SHRINKS

You get a limited window to read the tell, and it shrinks a little more each round. Miss the window and it’s a blind shot: one chance in three.

HIGH RISK · HIGH REWARD

PANENKA: THE CHIP DOWN THE MIDDLE

Unlocks at 150 goals. While the keeper dives for a corner, you chip the ball softly down the middle. Get caught and the cost is steep; get it past him and the reward jumps sixfold. It has its own color on screen — because the biggest reward on the pitch shouldn’t look like the biggest loss.

150GOALS TO UNLOCK
×6CUP PAYOUT
ALL RISKIF CAUGHT

FIVE WAYS TO PLAY

MODES

From practice to the leaderboard, every mode puts the same reading duel in a different context.

UNRANKED

PRACTICE

Warm up against a bot — learn to read the tell here, it never touches your Elo.

ELO

RANKED DUEL

Against real players — your Elo and tier move. Bots never fill this board.

REAL OPPONENT

LIVE DUEL

If someone is on the pitch, you play live. If not, you’re switched to their recorded shots within seconds — no waiting.

SAME FOR ALL

DAILY SHOT

5 shots, the same sequence for everyone, costs no ball. See where you land on today’s board.

SOLO

FREE SHOT

No opponent, just you and the streak. Every save costs a ball; a new one refills on its own every few minutes.

TIER BY TIER

ELO, TIERS, STREAK HEAT

Ranked duels move your Elo, and you can see where you stand on the global and country boards. Your longest streak stays a lifetime record.

RANK TIERS

Your tier moves as your Elo climbs.

ROOKIE AMATEUR PRO MASTER

STREAK HEAT

Score goals back to back in free shot and you heat up: 3, 5, 8.

STREAK HOT ON FIRE UNSTOPPABLE

IDENTITY IS FOR SALE, NOT POWER

NOTHING YOU BUY CHANGES YOUR ODDS OF SCORING

Your locker holds your kit number, your name, and cosmetics you unlock by playing. None of it touches the reading window or your odds of scoring — it only shows who you are.

NO ACCOUNT TO CREATE

No name, e-mail or password. You get one recovery code, that’s it.

NO ADS, NO TRACKING

No ad networks, no third-party analytics, no cross-app tracking.

BOTS NEVER FILL THE BOARD

Ranked matches are played against humans only. Practice never counts on any board.

STEP UP TO THE SPOT.

Start your first duel in thirty seconds.